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Problem

Contributors: Adam Green, Jan Dolejsi,

New syntax is added to PDDL problems in PDDL3. This syntax allows us to express preferences as part of the :goal or :constraint sections of a problem file. Preferences over state trajectory constraints are expressed in the (:constraints ...) field,\ while preferences over goals are expressed in the (:goal ...) field. If a preference involves both a constraint and a goal, it is expressed in the :constraints field. Goal preferences expressed in the :goal field are implicitly interpreted under the at end modality.

(define
    (problem logistics1)
    (:domain logistics)
    (:objects
        lorry1 lorry2 lorry3 - lorry
        p1 p2 p3 p4 - package
        r1 r2 r3 - recipient
        london portsmouth glasgow - location
    )
    (:init
        ... omitted
    )
    (:goal
        (at lorry1 glasgow)
        (preference atl2l (at lorry1 london))
        (preference atl2p (at lorry1 portsmouth))
    )
    (:constraints
        (preference visitLDNthenGLS
            (sometime-after (at lorry1 london) (at lorry1 glasgow))
        )
    )
    (:metric (minimize (+
        (* (is-violated atl2l) 1.2)
        (* (is-violated atl2p) 1.3)
        (* (is-violated visitLDNthenGLS) 3)
    )))
)

Contents

Preferences

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Support: Medium

Usage: Medium

    preference <name> <goal>

A preference is a soft goal, which often uses a state-trajectory constraint to express its goal. A preference/soft goal is a goal which does not need to be met in order for a plan to be valid but may incur a cost if the preference is not met.

The syntax of a preference is defined such that it can be used as part of a conjunctive goal definition, meaning we can define preferences and goals together. An example preference below shows that lorry1 would ideally visit london before it visits glasgow

(preference visitLDNthenGLS
    (sometime-after (at lorry1 london) (at lorry1 glasgow))
)

always

    always <predicate>

The always state-trajectory constraint expresses that every state reached in the execution of the plan, contains the predicate specified.

It essentially creates a constant predicate. In the case below we say that package1 is in lorry1 for all states reached by the plan.

    always (in package1 lorry1)

sometime

    sometime <predicate>

The sometime state trajectory constraint expresses at some point within the states reached by a plan, that the predicate specified is true.

It essentially says, at some point, this fact is true. In the case below we’re saying that at some point, lorry1 should be in glasgow

    sometime (at lorry1 glasgow)

within

    within <number> <predicate>

The within state-trajectory constraint express that some predicate must become true within the specified number of plan steps.

This is a rather unusual constraint because it varies between temporal and STRIPS domain. The number in the statement expresses the point in time in temporal plans. The number in the statement expresses the number of plan steps in STRIPS plans.

    within 10 (at lorry1 collectionpoint)

at-most-once

    at-most-once <predicate>

The at-most-once state-trajectory constraint expresses that a fact be true at most once. It is useful to prevent repeated visits to the same fact. e.g.

    at-most-once (at lorry1 theendoftheworld)

sometime-after

    sometime-after <before_predicate> <after_predicate>

The sometime-after state-trajectory constraint expresses that some predicate becomes true, at some point after a separate predicate becomes true.

    sometime-after (at lorry1 london) (at lorry1 pompey)

The above statement expresses that once lorry1 has been in london some point afterwards in should be in pompey.

sometime-before

    sometime-before <after_predicate> <before_predicate>

The sometime-before state-trajectory constraint expresses that some predicate should become true, before a separate predicate becomes true. e.g.

    sometime-before (delivering lorry1) (at lorry1 warehouse)

The above statement expresses that before lorry1 is marked as delivering it should have been at the warehouse (i.e. to pickup goods).

always-within

    always-within <number> <condition> <predicate>

The always within expresses a composition of always and within, essentially it says that whenever some condition/predicate is true, then within the specified number of steps/time, the other predicate should become true.

hold-during

    hold-during <number> <number> <predicate>

The holding-during state-trajectory constraint expresses that a predicate should hold true between the two points in time expressed. Essentially, action as an always with a fixed start and end point.

    hold-during 20 30 (at lorry1 lorrycarpark)

The statement above expresses that lorry1 should be parked between the points in time 20 and 30. If we imagine that time in our problem represents hours, then 20 would be 8PM on the first day, and 30 would be 6AM on the next day.

hold-after

    hold-after <number> <predicate>

The hold-after state-trajectory constraint expresses that a predicate should hold true after some point in time.

Note that this predicate must remain true, forever after the give point. This makes it assymetric to within which only expresses a fact must become true before some point at least once.

    hold-after 40 (empty lorry1)

The above statement indicates that lorry1 should be empty after 40 and remain empty.

at end

    at end <predicate>

The at end goal preference expresses that a predicate should hold true at the end of the plan.

    at end (at lorry1 london)

Metric

For a full definition of the metric block in PDDl, please see PDDL 2.1

The metric is a numeric function which must either be minimized or maximised. PDDL3 extends on the definition in PDDL2.1 to include a helper function is-violated <name> which when given the name of a preference, gives a count of the number of times that constraint has been violated.

In some cases, users may wish to weight certain preferences as being more costly than others, using a * operator, we can multiply the number of violations by a violation cost, to give us a total cost for violating that preference.

e.g. Imagine we have two preferences, visitLDNthenGLS and lorryEndsAtDepot we can define a metric something like this

(:metric
    (+
        (* (is-violated visitLDNthenGLS) 10)
        (* (is-violated lorryEndsAtDepot) 5)
    )
)

The metric above essentially costs more not to visit london before glasgow than for the lorry to end at the depot.

Usage notes: a preference can be violated once, or multiple times depending on how it’s defined. This is not covered in this reference, for more details see section 3.1 of “Plan Constraints and Preferences in PDDL 3” (Gerevini & Long, 2005)

  1. Gerevini, A., & Long, D. (2005). Plan Constraints and Preferences in PDDL3 The Language of the Fifth International Planning Competition. ICAPS 2006.